{"id":381,"date":"2009-08-09T22:25:04","date_gmt":"2009-08-10T05:25:04","guid":{"rendered":"https:\/\/noisejockey.net\/blog\/?p=381"},"modified":"2010-10-02T19:06:29","modified_gmt":"2010-10-03T02:06:29","slug":"pew-pew-pew","status":"publish","type":"post","link":"https:\/\/noisejockey.net\/blog\/2009\/08\/09\/pew-pew-pew\/","title":{"rendered":"Pew! Pew! Pew!"},"content":{"rendered":"<div id=\"attachment_402\" style=\"width: 590px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-402\" decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-402\" title=\"Have blaster, will travel.\" src=\"https:\/\/noisejockey.net\/blog\/wp-content\/uploads\/2009\/07\/blaster2.jpg\" alt=\"Have blaster, will travel.\" width=\"580\" height=\"284\" srcset=\"https:\/\/noisejockey.net\/blog\/wp-content\/uploads\/2009\/07\/blaster2.jpg 580w, https:\/\/noisejockey.net\/blog\/wp-content\/uploads\/2009\/07\/blaster2-290x142.jpg 290w\" sizes=\"(max-width: 580px) 100vw, 580px\" \/><p id=\"caption-attachment-402\" class=\"wp-caption-text\">Have blaster, will travel.<\/p><\/div>\n<p>All my posts to date have featured what&#8217;s newest to me: <a title=\"See all posts in the Field Recording category\" href=\"https:\/\/noisejockey.net\/blog\/category\/fieldrec\/\" target=\"_blank\">sound gathering<\/a> in the field and only slight manipulations to said sounds. But synthesis is a longtime love of mine.\u00c2\u00a0In my studio, hundreds of small snippets of synthesized sounds exist scattered across terabytes of hard disk space. I usually have no clue what the source material was, or how I created them.<\/p>\n<p>Luckily, I (re)discovered several unusually well-documented synthesized sounds for this post: a\u00c2\u00a0collection of samples that were oriented towards making impactful, short sci fi sounds, but created using virtual synthesizers in <a title=\"Apple Logic, much overlooked for pure sound design\" href=\"http:\/\/www.apple.com\/logicstudio\/\" target=\"_blank\">software<\/a> rather than real recordings. These sounds all wound up evoking lasers, blasters, and other sci-fi energy weapons, or discrete layer elements for the same.<\/p>\n<p><a title=\"Read more about the father of modern sound design on Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Ben_Burtt\" target=\"_blank\">Ben Burtt<\/a> defined this sound for generations with his <a title=\"Read more about the sound design of Star Wars at Filmsound.org\" href=\"http:\/\/filmsound.org\/starwars\/\" target=\"_blank\">struck-guy-wire laser blasts<\/a> in <a title=\"C'mon, get yer geek on!\" href=\"http:\/\/starwars.com\/\" target=\"_blank\">Star Wars<\/a>, and I (like most) tend to agree that these real sound sources make a big difference in the complexity and character of the final sound. But synthesizing these sounds from scratch is a fun exercise, as well: deconstructing what works about that classic sound (amplitudes of high and low frequencies offset in time), figuring out how to execute it, and then modifying the sound for different emotional effects.<\/p>\n<p>(I&#8217;ve found other real-world objects that also make Burtt-style blaster sounds, which will be featured in an upcoming post!)<\/p>\n<p>[soundcloud url=&#8221;http:\/\/api.soundcloud.com\/tracks\/5764060&#8243; params=&#8221;show_comments=true&#038;auto_play=false&#038;color=ee0000&#8243; width=&#8221;100%&#8221; height=&#8221;81&#8243; ]<br \/>\n<span style=\"color: #999999;\">[EFM1 and ES2 virtual synths, Apple Logic Pro 8]<\/span><\/span><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>All my posts to date have featured what&#8217;s newest to me: sound gathering in the field and only slight manipulations to said sounds. But synthesis is a longtime love of mine.\u00c2\u00a0In my studio, hundreds of small snippets of synthesized sounds exist scattered across terabytes of hard disk space. I usually have no clue what the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[4,24],"tags":[27,26,28,25,29,321,323],"_links":{"self":[{"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/posts\/381"}],"collection":[{"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/comments?post=381"}],"version-history":[{"count":13,"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/posts\/381\/revisions"}],"predecessor-version":[{"id":1842,"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/posts\/381\/revisions\/1842"}],"wp:attachment":[{"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/media?parent=381"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/categories?post=381"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/noisejockey.net\/blog\/wp-json\/wp\/v2\/tags?post=381"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}