I supervise, record, design, edit, and implement sound effects, music, and Foley for award-winning games and films. 

Based in the San Francisco Bay Area, with uniquely broad background and a passion for constant learning, I’ve worked independently as well as with Skywalker Sound and Team Audio. As an avid field and effects recordist, and I sell commercial sound effects libraries through A Sound Effect. I have run the Noise Jockey blog on field recording, sound design, and music since 2009.

I am also a musician, as well as a professional mastering engineer with over five hundred projects under my belt.

Before my career in audio, I worked professionally as an illustrator, video editor, animator, creative agency co-founder, and award-winning creative director and interaction/experience designer for software and interactive installations. My clients have ranged from three-person game studios to Fortune 50 enterprises, from the entertainment industry to tech conglomerates to pharmaceutical companies. This improbably diverse experience allows me to communicate with any other creative or technical discipline, in their language, with deep empathy for their process.

Let’s tell some stories. Build some worlds. Make people feel. Reach out, and let’s make some noise together. 

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Recent Projects

  • Supervising sound editor, What If..? An Immersive Story (game for Apple Vision Pro, Marvel Studios, 2024, winner 2024 Emmy® Award for Oustanding Innovation in Emerging Media)
  • Supervising sound editor and re-recording mixer, Antarctica Unearthed (documentary, FieldLab, 2024; official selection, Wildscreen Festival 2024)
  • Mastering engineer, Oxenfree II OST (game, Netflix, 2023)
  • Sound designer and dialogue implementer, The Callisto Protocol (game, Striking Distance Studios, 2022; winner, G.A.N.G. Award for Best New Original IP Audio)
  • Mastering engineer, Guild Wars 2 OSTs (game, ArenaNet, 2021-2023, nominee 2022 World Soundtrack Awards)
  • Mixing and mastering engineer, Firmament OST (game, Cyan, 2022; nominee, 2023 World Soundtrack Awards)

Interviews and Appearances