I was contracted through Team Audio to help Obsidian Entertainment with natural and interior ambience sound design for their 2022 multi-award-winning narrative game, Pentiment.
Please inquire if you’d like to learn more.
I was contracted through Team Audio to help Obsidian Entertainment with natural and interior ambience sound design for their 2022 multi-award-winning narrative game, Pentiment.
Please inquire if you’d like to learn more.